This can happen because of the "zoomed in" effect which causes some of the screen to be cut off which gives you a slight disadvantage in your peripheral. One other small drawback is that you can sometimes miss seeing someone who is hiding in a corner when you walk past. Of course, with practice you will get used to this and this one small trade off will be dwarfed in comparison to the advantage that stretched resolution will give you. So for instance, if you are awping on a tight angle, a player could potentially be harder to hit because they appear to move faster. One drawback to this is that the player models appear to move faster across your screen. Essentially, all the player models get wider because of this and of course: wider model = easier target. This gives you a sort of "zoomed in" view of everything that happens in-game. This is overcoming by going into your PC's display settings and forcing your monitor to stretch out the picture to get rid of the black bars. This causes an annoying phenomena called "black bars" which is where the game runs in the 4:3 aspect ratio but gives you annoying black bars down either side of your screen. Basically, you get stretched resolution by forcing CSGO into a different aspect ratio (I will be covering 4:3, but it should also work for 16:10). So if you don't actually know what a stretched resolution is, here's a quick rundown.
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